Dragon Quest VI [DS] (No Commentary) #086, Castle Graceskull: Armour of Orgo
This is video #086 in my playthrough of Dragon Quest VI: Realms of Revelation for the Nintendo DS. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/elKhsOvxBNA
Dragon Quest VI: Realms of Revelation [DS] No-Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24_0Eo2Mc5artVjscpkcjRV
Dragon Quest VI: Realms of Revelation [DS] Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27fExYsx-WJR0NwYforzak9
Previously, the party arrived at Castle Graceskull. When they traveled to the past, they found out that King Falle was planning to summon a demon to do battle with the Archfiend. It sounds like a TERRIBLE idea!
They have reached the throne room of the castle, and now they head upstairs to the third floor. The royal bedroom is on this level, and Princess Fellicity has an excellent point.
One of the wardrobes in the royal suite contains Mini Medal #078 (time 2:00). One book is entitled 'King Falle's Charter'. I am not entirely certain I agree with this document.
The party continues up through the fourth floor to the roof. On the roof, they find the library (time 3:41). Unfortunately, few of the books are of interest. The man here is openly critical of the king's plan.
The eastern bookshelf on the northern row contains the 'Burning Altar' dreamscape (time 4:26). Sounds ominous!
On the fourth floor, the party talks to the guard in front of the ceremonial chamber (time 5:18). They must answer Yes and offer to bring the offering. Time to get this travesty started.
To fetch the offering, they talk to the cook in the kitchen on the first floor of the east wing (time 6:21). She gladly hands over the disgusting Ceremonial Offering.
Back up on the fourth floor, the party delivers the offering to the guard in front of the ceremonial chamber (time 7:48). The guard goes in to place the offering on the altar.
Afterwards, the party talks to the same guard (time 9:35). He sents another guard down to fetch King Falle for the ceremony.
Down on the second floor, a scene occurs as they get close to the throne room (time 10:48). The guard escorts the king up to the ceremonial chamber.
Then, back up on the fourth floor, it hits the fan when the party talks to the guard in front of the ceremonial chamber (time 12:07). I guess "Mr dark demon sir" is not seeking employment opportunities with mortals. He zaps King Falle and a couple other guards. Then, Captain de Klein and Slyde arrive. As the captain heads off to save the armour, Slyde escorts the party to safety. Down in the throne room, Chancellor Downe has also been zapped. Guards and others outside get zapped.
After ordering the castle's evacuation, Captain de Klein guides Slyde and the party into the southwestern guard room, where he opens up a secret staircase in the northeastern corner. This is an important secret to remember. The captain will hide the legendary armour down in the treasure chamber. Meanwhile, Slyde will guide the others to safety.
The scene abruptly ends as the party passes outside the castle gates (time 16:32). They are returned to the ruins of Castle Graceskull in the real world.
Then, the party uses the Golden Pickaxe in the northeastern corner of the ruins of the guard room (time 17:56). This reveals Captain de Klein's secret passageway!
The party goes downstairs to the basement (time 18:30). There are three treasure chests down here, but all are empty. Hm ... maybe they still held their treasures in the past...
Anyway, the party moves a slab in the southern hallway (time 19:20). They reveal a hidden staircase to level B2. In the northern end of the room, the party finds Captain de Klein and his last message, wirtten in blood on the wall.
The party also finds the legendary Armour of Orgo (time 21:15). That is their third piece of legendary equipment--only one to go!
Back outside, the party goes down the southwestern well again (time 23:39). It will lead them back to Castle Graceskull in the past, prior to the summoning ceremony. The guard will guide them back into the main hallway as before. It's like a Star Trek time loop!
In the western wing's guard room, the party uses the Golden Pickaxe again to reveal the stairway in the northeastern corner (time 24:34).
In the basement cells, they find three treasures (time 24:47): Mini Medal #079, a Tempest Shield, and a Seed of Strength. Definitely worth going back for!
Then, the party returns to the present by going down the well again (time 25:55).
Well, that polishes off the first three pieces of legendary equipment. Next, the party will work on finding the final piece.
Thanks for watching!
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