Dreadhalls | Unity 3D Tutorial - CS50's Intro to Game Development
Learn game development and Unity by creating a Dreadhalls clone game. The principles you learn can apply to any programming language.
This beginner's course teaches the foundations of game development. This video is lecture 9 of CS50's Intro to Game Development from Harvard University.
Check out the full course playlist: https://www.youtube.com/playlist?list=PLWKjhJtqVAbluXJKKbCIb4xd7fcRkpzoz
🔗https://docs.cs50.net/ocw/games/assignments/9/assignment9.html
⭐️Contents⭐️
⌨️ (0:00:00) Introduction
⌨️ (0:04:13) Demo
⌨️ (0:14:36) Texturing
⌨️ (0:20:54) UV Unwrapping
⌨️ (0:28:27) Materials
⌨️ (0:32:55) Lighting
⌨️ (0:33:51) Point Light
⌨️ (0:34:26) Spot Light
⌨️ (0:35:07) Directional Light
⌨️ (0:35:48) Area Light
⌨️ (0:43:25) Bump Mapping
⌨️ (0:48:42) 3D Maze Generation
⌨️ (1:11:39) Character Controllers
⌨️ (1:32:04) Multiple Scenes
⌨️ (1:41:44) Fog
⌨️ (1:44:40) Unity2D
⌨️ (1:52:34) In Conclusion
Lecture taught by Colton T. Ogden. Thanks to Harvard's CS50 for giving us permission to post this lecture. Checkout their YouTube channel for more great lectures: https://www.youtube.com/cs50
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