[Dungeon Defenders II] Mastery III - Ramparts Siege (5 Stars, No Cores Lost)
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M3
Map: Assault on Ramparts
This map isn't too much trouble as long as you are swift and have sturdy blockades to withstand punishment. Just don't forget about the affixes in play.
5 STAR REQUIREMENTS
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- Survive all 5 waves
- No defenses can be repaired
- No defenses can be upgraded
- You cannot build Aura-type Defenses
- Do all the above in 1 run
PLAN
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Combining the barrier piercing towers (Ramsters, Earthshatter, Sand Viper, Obelisk and Flamethrower) with Traps and Nodes is the best way to ensure all angles are covered. The Obelisk has the added bonus of being map wide.
At the end of every wave, check on the condition your blockades. If you see any blockades with yellow or red health, sell them and replace them with a fresh one. If you must do this on the fly, make sure the heroes on your card are the ones who can build blockades.
To ensure that enemies don't get to your walls or to reduce the damage they take, use slowing effects like the Frostbite Tower or Proron Beams in tandem with strong offense. A Viper's Fangs near Anti-Air defenses is also recommended as they can disable up to 3 units and the Skyguards can shred air.
Make sure your anti-air defenses at the end of the wave can handle most or all air. If you must assist them, then do it. 1 Skyguard or Hailstorm won't be enough.
For your hero, pick something that can move around the map well, can dispatch enemies swiftly. A hero with a Stun ability or Overwhelm shard is recommended for disabling bosses and Geodes. Dispatch Witherbeasts, Kobolds, Geodes and bosses as top priority as these do the most damage to defenses. A Serpent's Coil is recommended for healing purposes, especially if you play as a Mystic or Dryad. Place the Coil in an area you can easily access the Orbs. Make sure your Blockade builders are also on the card if necessary.
HYPER SHARD RECOMMENDATION
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Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.
Vicious Strikes - Anything that benefits from the increased range.
Radiant Critical Power - The hero you will be most active with. Fight near your traps and nodes or use ranged near your towers to take full effect of this.
CHARACTERS
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Apophis - Mystic (Hero DPS, Viper's Fangs, Serpent's Coil)
Yojimbo - Squire (Hero DPS, Spiked Blockade)
Cinnamon - Series EV2 (AP DPS, Weapon Manufacturer)
Jenocres - Abyss Lord (AP DPS, Ramster)
Mishera - Adept (AP DPS, Earthshatter Tower, Hailstorm Tower)
Shilf - Huntress (AP DPS, Poison Dart Tower, Blaze Balloons, Geyser Trap)
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