This essay is a review and critique of the 2018 game The Forest, and how it uses the video game medium to enable instead of show. It's an old axiom for fiction to show and not tell, but video games are positioned differently. Without much of a narrative, The Forest still manages to be unique in how it uses what little of it it does have. It's also precisely why the PC needs and open climate to smaller games—which isn't really an issue anymore, but it's still nice to see why it can be such a good thing. For a team of more or less four people, Endnight Games, it's a triumph.
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