Enemy: Tempest of Violence (Amiga) CO-OP Playthrough Part.2 / This is where the fun really begins.
Enemy: Tempest of Violence (1996) by Anachronia .
As in the previous video, I just wanted to mention that it took us exactly one year and two months to record this video :P The game is really demanding for two players, definitely more so than for single player, as it requires full concentration and in many cases almost 100% synhronization of movements to get out of a given situation in one piece. At one point we even thought that the game was badly programmed and thus unfinishable..... but in the end we somehow managed to solve it and thus present the next part of this wonderful game. Although my colleague would love to throw it against the wall if he had the physical version, I still believe that he likes it XD
The next and rather last part is not likely to appear too soon given our pace....... unfortunately nothing can be done about it, so the final will be shown when it is ready :P.
This is the Easy Play version which is slightly more digestible than the original. According to my information it will contain a little more ammunition and checkpoints. We originally chose it just for the sake of being able to record this game as soon as possible ...... although it's still hell despite these conveniences.
Just to add that we are surprised, by the multitude of mechanics with which the game graces us during this campaign. You can almost say that each mission is different, and its solution is sometimes more complicated than it would seem. For me, this is one of the best programmed games the Amiga has ever seen, and I regret very much that it is not recognized in the Amiga community.
Instead of focusing on crappy ports of arcade games, we should focus on exclusives that show how great the Amiga system can really be.
Part.1 - • Enemy: Tempest of Violence (Amiga) CO-OP P...
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"Music by Karl Casey @ White Bat Audio"