Exploring the Feasibility of Video Games for Cognitive Assessment

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Published on ● Video Link: https://www.youtube.com/watch?v=Ead-8g5VUvI



Duration: 6:02
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The session describes the authors ongoing research into the application of video games in cognitive assessment. The session will present the authors findings from developing a prototype that assesses working memory, language and critical thinking. A discussion will feature on the current availability of game design frameworks for mental health care. Finally, a potential direction to design video games for cognitive assessment will be presented to the audience.

Speakers:
* Michael Saiger (University of Strathclyde)







Tags:
G4C
games for change
games for change festival
G4C17
video games
social impact
Neurogaming & Health
cognitive science
language
cognitive assessment