Extra Checkpoint 42 Phantom Apple Solution (Game Builder Garage)
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Published on ● Video Link: https://www.youtube.com/watch?v=9X1Uc4pMDa8
This puzzle features 2 teleporters and a Touch Sensor Nodon. The lower teleporter exit is wrongly labeled, change it to A. Change the Check What? setting of the Touch Sensor to Apple, and attach its output to the NOT Nodon, and the NOT output to the Teleporter Exit A. This is done to ensure that after the big apple teleports and activates the Touch Sensor, it will also disable the Teleporter A. Just grab the apple after it falls.
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