Extra Checkpoint 46 Run the Gimmick Gauntlet Solution (Game Builder Garage)
Each of the lettered Nodons are attached to a "gimmick", teleporters and revolving paddle.
A activates a teleporter behind the TV.
B activates a second teleporter behind the crate.
C is attached to the revolving paddle system.
D activates a third teleporter on the same place as the second teleporter.
E is attached to a teleporter attached to the hoops.
To solve this we attach the Constant Nodon to C and E, this will maintain the paddle and Hoop teleporters active.
Attach the A Button nodon output to the A warp nodon.
The B Button nodon to the B warp nodon.
The X button nodon to the D warp nodon.
After the game starts we just need to press each button in sequence:
A to teleport the TV away.
B teleports the Crate to close the first gap.
When the apple teleports through the hoops, press X to activate the teleporter and close the second gap.
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