Fable TLC - Debug Build Testing 4 (Map Editor)

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Published on ● Video Link: https://www.youtube.com/watch?v=E62qFzt1Ai8



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Now, it's finally time to try out the 'Fabled' Map Editor that came with the leaked Debug Build for Fable TLC. It contains various features for editing the world of Albion and making changes to stuff like objects, scripts and terrain.

I am assuming that this is not the official editor (FableEd) that was used to create the game, but rather a debug map editor that allows for changing things on the fly and fixing problems when they arise. I can't say for sure that what I am saying is true though.

Your changes can be saved for use in the debug build and unofficially for use in retail builds and for mods (by exporting the new level map that you have edited/created). It is highly advised that even in these situations, you do not release the files publicly. Even if they are modified versions of those files. This video is purely experimental and I do not encourage the distribution of these builds or any files relating to them. What you do in your own build / retail copy is fair game, though.

Credits
------------
Thanks to the Fable Modder's Guild Discord Server for helping me understand how to get the build up and running. If you have any questions on the Debug build, I recommend asking them about it! Don't expect to get a link for it, though.

Link to The Fable Modder's Guild Discord Server: https://discord.gg/Sv8P6Ef







Tags:
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