![Factorio: Wave Defense [Normal] in 1h 24m 56s](/images/yt/sy/factorio-wave-defense-normal-in-1h-24m-56s-rayiu.jpg)
Factorio: Wave Defense [Normal] in 1h 24m 56s
A speedrun of Factorio's Wave Defense scenario, in 1h 24m 56s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 34s
Rocket launch: 1h 25m 30s
[No sound]
Turns out when you're faster than the original base plan, the chemplants don't have time to make all the expected solid fuel and it gets worse if you beacon RF & LDS because the RCUs build improved. The blue chips felt like they took a while to get going, but the sequence from petrochem into prodmods seemed clean this time, the run did end up fast. Might be time for a new strat though, at the least some new petrochem math, try not to crash the powergrid with fuel shortages during a PB. That initial power block too, ow, hurts, bad.
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