Factorio: Wave Defense [Normal] in 1h 2m 29s
A speedrun of Factorio's Wave Defense scenario, in 62m 29s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 5s
Rocket launch: 1h 2m 34s
Not a PB but quicker than I expected right now. A mirror of the last run too. My old build doing 63m would be a clean run, this doesn't feel at all clean yet. More "fake map" practice probably follows - though apparently real PBs are close? Besides checking how much oil I should fake, I just wondered how a real map would go.
The answer might be "pretty well", given I failed to connect 1 of 5 pumpjacks, then overcrafted ~100 prodmods, had RCUs waiting on speed mods *and still* turned out a 63m run. Continuing issues with positioning LDS, blueprinting red chips, timely powergrid, etc. The push was at least decently fast, if I'm generously ignoring the mining drills detour, urgh.
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