Factorio: Wave Defense practice of 1h 4m
Speedrun practice for Factorio's Wave Defense scenario, in about 1h 4m, on an edited map.
I need to be faster on the new build before it's worth spending all that time rerolling. So oil wells get edited it, gameplay starts around 1m 10s. Of course there's many issues. Some things to maybe plan differently (uh LDS), other builds to drill building cleanly (lol powergrid), or just as intended (heh petrochem).
Now to train out of various misplays. Be more familiar with how many of each module I need before diverting resources. Definitely get Mining Productivity 2. This execution certainly felt dirty enough to have significant improvement headroom, maybe even a nice PB later once I'm running real maps.
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