Fantasy Maiden Wars: Complete Box ~ Playthrough #42 (Normal+ Diff, No Commentary)

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Published on ● Video Link: https://www.youtube.com/watch?v=ajQnKItyHh4



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Let's Play
Duration: 45:03
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Timestamps:
0:00 - Start
3:40 - Stage 75: The Flowers Remain in Fantasy
41:56 - Yukari's Special Attack: "Profound Danmaku Barrier -Phantasm, Foam, and Shadow-"
44:11 - After stage menu

Stage translations were taken from the Akurase Wiki:
https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Flow_Chart

We're at the 3 final stages of the game for this save.... and our team finds Yuuka in a barren land, filled with nothing but you, a bunch of random fairies and herself. In order to go forward, you must defeat Yuuka Kazami herself, and she tends to be a little-- aggressive to say at least..

Stage 75 is one of the hardest stages of the game even on Normal+ difficulty, and is considered to be one of the hardest bosses, along with Yorihime and Berserk Utsuho. They're even considered more troublesome than our last 2 stages! Personally, I find her the hardest, as she is no joke and boast incredible survivabilty, damage, spellcards and even a powerful item that gives her S rank on ALL terrain... Better not put Rumia beside her with the Night Terrain ability or it will go down very bad..

While the fairies themselves nothing but pretty much but power fodder, they do hit for a decent amount if they land so defend if you need, you'll need every HP you'll want against Yuuka. Also your WPed character? You'll use that bonus turn for her spellcards or else. Yuuka starts at the very very top of the stage, completely opposite of where you start, and she doesn't really move until her spellcards activate, so at this time, move everyone to a close distance to engage her before you activate any of her spellcards. What does Yuuka even have? A lot...
- Yuuka has Unwithering special ability which gives her 100% shield activation for some time.
- Bunshin which gives her 25% evasion rate
- Resistance+ so her power will never go below 120
- Fantasy Flower Item which gives her S rank to ALL terrains
- Diligent, Pattern and Guard which dramatically increases her defensive capability by damage reduction and blocking.
- MP Regen, Double Act, Pow-Limit++, P-All, Morale+ which are generic skills for bosses.

From this alone, Yuuka herself is not an easy enemy to take down. What about her offensive capability? Very very hard hitting, and her spellcards are between hard to really scary. Let's take a cover of what those are:
- Yuuka's initial danmaku field before she activates any spellcard is identical on her previous appearances, which forces graze to all characters in the field if they can dodge, instead of a pure evasion.
- Yuuka's first spellcard is already a terrifying one: Nullifies all spirits that involves modifying your damage dealth/received, Evasion and Accuracy. For most cases, this will basically cripple your units if you didn't cast the spirits in advance for accuracy and evasion. Units like Reimu, Youmu, Sanae and Marisa are effectively dead during this spellcard. Use a bomb to negate the field, but you ideally want to use your strike/focus/etc. before you activate it so you could use it if combined with Enable.
- Second spellcard for Yuuka is a MAP, and is one of her terrifying spellcards. She creates clones of herself that splits up to the top edge of map, which then also copies Yuuka's MAP . The clones are relatively weaker than the actual Yuuka, but still possess big attack stats and skills that can finish your fragile units. Ideally, you want to position in advance so you don't need to travel too long to reach the clones OR use Enable spirit from Toyohime, Kaguya, Yuyuko to move a unit(s) multiple times as needed. The MAP will always aim DOWNWARD and never everywhere else, so you can use this knowledge as an advantage to be on safe zones. You also cannot defeat Yuuka as long as she has clones on the stage, and she will continue to make more at every turn when she can, so be sure to kill the clones and the real Yuuka on the same turn. Use Enable or advance placing to take care of it.
- 3rd spellcard is quite a simple one: All bomb ranges are reduced by 2, creates a no entry zone on the edges and everytime Yuuka takes a hit, she gains +1 additional turn (Capped at 5, which totals to 7). This isn't troublesome if you can dodge, or use Iron Wall often. However on higher difficulties Yuuka will activate a MAP so keep that in mind. In Normal+, dodge and dock weaker units on the ship if possible.
- 4th spellcard is another brutal spellcard which nullifies ALL upgrade stats you have, but not the full upgrade bonuses you get (even then you're still weaken). Yuuka can also pass through units here so no boxing. This spellcard dramatically reduces your damage and survivability, so use a Bomb and knock her cold on one turn, you need more bombs for her final spellcard.
- 5th spellcard, and her last, is Yuuka's ultimate attack. It does so much damage AND the effects will dramatically weaken any units that survive: Yuuka absords 50% of the front unit's HP, MP and SP after battle, and also reduces bomb size range by 3!




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Fantasy Maiden Wars
Fantasy Maiden Wars Complete Box
Gensou Shoujo Taisen
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