Far Cry New Dawn Part 6. Level three of three. (Tough New Game Blind)
Part Synopsis: Talking with Sharky at Prosperity, he informs the mother of the kid he's watching named Gina is being forced to perform in a death race by the Highwaymen and requests Cap make sure she stays alive. Returning to Selene's marker on the map, her task is now available to complete.
She's in the medical profession, having dropped her bag of supplements in the nearby silo of John Seed's bunker. Attempting to grab it causes Cap to fall into the abyss. Surviving via the water accumulated inside, he's now trapped down here. Selene guides him through the interior as to activate the pumps and raise the liquids to climb out. Eventually, Cap reaches the surface and acquires the lost pack.
Returning it to Selene causes her to relocate to Providence. Back at homebase, it's upgraded to Level 3. Finding Hurk outside a tunnel, he enlists Cap to help him take control of a vehicle he owns. After both hop in, it's driven away while numerous enemies pepper the roads leading away. With the car totaled, both abandon it upon getting safely away. Hurk becomes a companion once done.
Part Notes: I'm glad the event with Selene was finally available to do. The actual details involving going through falling and climbing back up to get an item felt very tedious to complete, as I'd imagine anyone doing this mission will sympathize with. Hurk is just as awkward from previous games, although not in a necessarily negative manner. I'm more pleased that Prosperity was fully upgraded at last, allowing the other portions to reach Level 3 as well.
Playthrough Information: This is a blind let's play. I started on Tough difficulty and don't intend to lower it, unless absolutely necessary. Given the gigantic nature of any open world title, I have to limit what's covered in each video, since filming everything will just drag out the series' length. Story missions will all be covered. Certain side quests will be shown as well, depending on the nature involving them. Non plot instances like Expeditions, Liberating Outposts, Treasure Hunts and General Exploration I feel are best left out. 100% completion of every collectible or any other findable item won't at all be a major focus. Gameplay shown on PS5 with a digital downloaded version of the PS4. All videos will include commentary and webcam usage.
About Game: Far Cry New Dawn is a 2019 first-person shooter game developed by Ubisoft Montreal and published by Ubisoft. It is a spin-off and sequel to Far Cry 5, and the twelfth overall installment in the Far Cry series. Set seventeen years after one of the endings of Far Cry 5 which saw the fictional Hope County, Montana being devastated by a nuclear exchange known as "the Collapse", the game follows a group of survivors as they attempt to rebuild their community and defeat a gang of vicious bandits. Players assume the role of an unnamed security captain who, like Far Cry 5's deputy sheriff, is silent and highly customizable. New Dawn features most of the pre-existing gameplay elements of the series, including a large open world, capturing of outposts, and AI or co-op companions; it also introduces several elements from RPG gameplay, such as an upgradeable home base and increased reliance on crafting from limited supplies.
Far Cry New Dawn was released worldwide for PlayStation 4, Windows, and Xbox One on February 15, 2019. It received generally mixed reviews, with praise for the world design and entertaining gameplay, and criticism for its narrative and similarities to Far Cry 5. The game's sales were lower than both Far Cry 5 and Far Cry Primal.
Development: New Dawn is developed by Ubisoft Montreal in conjunction with Ubisoft Kyiv, Ubisoft Bucharest and Ubisoft Shanghai. According to art director Issac Papismado, the team had wanted to create a post-apocalyptic game set in the Far Cry series for a long time. The team intentionally avoided a dark and bleak tone as they felt that it would be a cliché and resolved to create a world that looks vibrant.
Set seventeen years after Far Cry 5, the world is undergoing a "super bloom" in which nature reclaims the world and gives the game a vibrant color palette. To give Highwaymen a visual identity, the team invited Montreal artist Zilon to create the game's art and graffiti. Similar to Far Cry 3: Blood Dragon and Far Cry Primal, the game is a smaller production when compared to the series' main entries, a decision reflected by the game's lower launch price. Announced at The Game Awards 2018, the game was released for PlayStation 4, Windows, and Xbox One on February 15, 2019.
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