FF1 The Honeymooners Challenge! (Part 15 - Ice Cave) 1/2

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The Honeymooners Challenge:

*Only 1 WM, 1 BM (CC allowed)
*Only the magic command allowed in battle (or do nothing with an item). Fight is OK if you are totally out of magic charges.
*No deaths

I finally succeeded after a few hours of trying.

I know that FF1 has no speed stat, but it certainly seems like it not only does, but that Samson's is ZERO.

Susanna does not have Life because it is useless as no death is allowed at all.

Battles:

Mummy/Coctrice(2): I switched to using Fir3 not only to spare myself the frustration of winning in one spell, but also to save Lit2 for Wizards later.

Undeads: Easy, unless they get lucky and stun lock me. This tends to happen if there are a lot of them. I try to use Hrm2/Fir2 only to conserve stronger charges and use Fire/Harm later. I use Fir3 or Hrm3 out of desperation or if there are a lot of enemies.

Sorceror: Defeat at all costs ASAP. Lit3 usually does not kill in one hit, but is the only spell that can (I think). Lost to them any number of times.







Tags:
FF1
Final
Fantasy
Sue
Sam
Honeymooners
Challenge
Ice
Cave
Sorceror
Sorcerer
Fail
Failure
Death
Stone



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