FFX - Dark Ifrit at Low-ish level, Minimal Luck, No Aeons, Mix, Ribbon, or Clear Spheres
The Dark Aeons are regarded as requiring a ton of Sphere Grid work, specifically farming Luck and Fortune Spheres from Greater Sphere and Earth Eater respectively, which is a really annoying farm cycle. In this series I'm going to prove these guys are extremely over-hyped. With simple strategies and basic farms you can burn through them easily. Some of the fights will be longer, but I've saved at least as much time from traditional farms. I won't be using Mix or Aeons, but both of those make these fights easier. I'm still considering this a continuation of my "low-ish level" run, because none of my characters have completed the Sphere Grid, but I know some might not agree with that assessment.
Ifrit's a bit more difficult than Valefor, but Auto-Phoenix counters him effectively. Each time you target him he'll counter with a physical attack. His normal moves only kill a single character, so the only time you're at risk is when he uses Hellfire. As long as someone has Auto-Life up for this (or use an Aeon as a shield), you should beat him easily. His Overdrive bar builds quite slowly, so even at very low levels (say, an Earth Eater equivalent party) you shouldn't see Hellfire more than twice. He only gets it off once against me here.
I remember to show my stats here, so you can see my party is still working with less than 170 Agility. If you're doing the Dark Aeons post-Nemesis and everyone is above that magic 170 mark, this guy is a pushover.
0:00 Intro
1:14 Ifrit
8:03 Stats check
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