FFXIV: ARR First Coil of Bahamut, Turn 2 First Time Run With Friends!
do not be deceived by its shortness!! If unprepared and uncoordinated, this turn is VERY punishing! So the idea go that once you've pulled the first Monitor Node, you have 12 minutes to smash the entire duty! If you have a melee heavy DPS then take the right path that opens, if you have a casting heavy DPS then go left! The nodes you defeat will buff the end boss with its speciality. Spirits Within with Paladins and Blunt Arrow with Bards made the High voltage stun on the nodes much better to deal with!
When it comes to the final boss it's recommended that people stay as far spread as possible while the tank keeps the boss in a far away corner. When Allagn Rot is cast someone will have the rot. That person MUST hold on to it for as long as possible before passing it to a partner who must then do the same! Otherwise the party wipes! Spreading it to team mates too fast will also result in a wipe as everyone who transfers the Rot will be immune for a good 40 or so seconds. Keep up the High Voltage interupts and switch tank roles at stacks of 5 vulnerability debuffs and you should be good!
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