FFXIV Mythbusters #5! Dance Partners, PvP Mechanics, Defensive cooldowns and more!
When there's two dancers, who do you partner with in a dungeon? What happens when a tooltip is technically right, but contradicts itself? And how exactly does COVER EVEN WORK? Let's put them to the test!
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Music Used:
FFXIV Endwalker - Cradle of Hope
#ffxiv #endwalker
Chapters:
00:00 Introduction
00:36 (1) Spinning Mobs doesn't reduce their damage (False mostly)
02:27 (2) Mobs run faster than players, so kiting does nothing (False)
03:48 (3) Standard Finish does not Stack (Part False, Part True)
05:47 (4) Two Dancers in a Dungeon Group, who do you partner?
09:38 (5) Meteodrive ignores Guard entirely (True)
10:49 (6) Rescue Cancels Raise Invulnerability (False)
11:35 (7) Cover Ignores ALL Defensive Cooldowns (False)
12:16 (8) Defensive Cooldowns Stack Additively (False)
13:57 (9) Block and Parry reduces damage Additively (False)
15:42 (10) Potions and % Healing are Increased by Healing Increasing Effects (False)
17:46 Fun Fact
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