Fight'N Rage - Gal back-to-wall heavyweight combo, AAAA x2 AAAAA x2
Playlists for more of my Fight'N Rage videos:
https://youtube.com/playlist?list=PLhKTgSsyfAY-YL-L_0j-7eLNyWz4RD88p&feature=shares
https://www.youtube.com/playlist?list=PLhKTgSsyfAY-p1tLx4UPox8HD42GCg1uM
https://www.youtube.com/playlist?list=PLhKTgSsyfAY-SIl3C6px-Xn3VMUs_Zy0I
https://www.youtube.com/playlist?list=PLhKTgSsyfAY-0lWpKKovMmnz2aLswRygV
https://www.youtube.com/playlist?list=PLhKTgSsyfAY_FcjypGpVhBvRb3jQ2Y2_8
(Read below for combo notation)
If you do Gal's AAAA x2 AAAAA HW combo with your back to the wall, the additional hitstun from the wall bounce after the special will allow you to add another full AAAAA.
This is good, but the extra damage is not that much higher than the non-wall combo; damage scaling occurs when comboing heavyweights, so after the 1st full AAAAA, the additional damage isn't that much greater.
Notation:
I use CPU keypad notation for directions; 8=up, 4=left, 6=right, 2=down, 5=neutral.
A=attack, J=jump, S=special
(facing right, back near wall)
AAAA - 663JA5A,
4AAAA - 1JA5A,
4AAAAA - 4S,
AAAAA - 2JA5A
-better to not start this combo up-close, but a bit further, since you will need to do a dash jump air chain after the 1st AAAA
-this combo, like the regular AAAA x2 combo, may work better on larger, fatter enemies (it can be somewhat harder to connect the 1st AAAAA after the jump air chain after the 2nd AAAA), otherwise you may need to play around with various timings to get it to work vs smaller enemies
-the combo does about 120% of Bison's ~3.5 lifebars (doing this combo 3x will kill him)
-the last AAAAA and 2JA5A can only be added because of the additional hitstun the wall bounce gives
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