Figuring out at what height to take a 360 photo to map correctly as a SteamVR dome background

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The answer: likely very close to 9.9 meters, unless any of my variables are off.Would have been lovely if it was exactly 10 meters, but alas, that did not happen this time. Not sure if this small offset is some kind of quirk with Unity, with SteamVR or just how it ended up.



Here is the workshop item with the 9.9 meter camera height background: https://steamcommunity.com/sharedfiles/filedetails/?id=1926065338