Final DOOM: The Plutonia Experiment (UV Playthrough) [PC] - MAP18: Neurosphere
No damagesectors here at all. A remarkable feat, given the usual trend of throwing that shit almost everywhere else in this IWAD.
Tediously loaded with hitscanners though, which really ruins the enjoyment of this one. The layout and design is great and would have been ideal for heavier units, which is a real shame. So here we are, closing in on the final third of the game, and it's still chucking shitloads of boring bastard Zombies everywhere, under the pretence of making it challenging.
At least there's a Berserk near the end. That at least makes up for a bit of the tiresome nonsense. Oh, and then there's also a Megasphere in a "not-very-secret" secret. That'll do nicely.
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