Final Fantasy Tactics Advance (GBA 2003) Part 5 ---- RIP BORZOI [No Commentary]
~~~The Ultima Totema fight, the Clan Borzoi arc, Ritz encounter, and the very rare usage of the White Monk's exorcism skill~~~
The Nu Mou Totema, Ultima is probably one of the weakest in my opinion. Mass MP damage is good in rare cases, but I would rather do mass HP damage instead. Or do a combo attack that will utterly destroy a single target. Or anything else really.
The fight itself is really easy. The gimmick is that the enemies charm you into attacking your own units. A /horny/ staff bonk or some other sort of weak attack is enough to bring them back. Otherwise, attack from a far enough range and it's an easy fight. (Or fight during a charm law and they can't do anything since they don't have the boss ribbon).
The Borzoi arc is required to liberate the towns and can be started when the rumor appears in the pubs. Of course, remove one bad clan group and in comes another worse clan....
You cannot beat all 300 missions before beating the main story, as a good chunk comes after the main game and taking the time to liberate territory ahead of time will save you more time in the end. Even if it gets under attacked every 10 seconds. Good for exp and ap skills.
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One of the many GBA game's that, still currently have, I have played a lot of when I was younger. While I have beaten the story mode portion of the game which some of the post game, I have never finished all 300 quests, obtained every secret character, (including those that need items), along with just messing around in the game uses combinations of skills and such. (if I somehow lose an item that is needed for completion, I'll just ""cheat"" it back in).
I'll show off each clan overworld battle once or twice, but any other battle with the same clan that isn't part of the 300 missions I'll not record for. (Those would include each territories liberation and reclaim missions. I'll show off each once, but I'm not planning on uploading 40 parts of me doing the same 2 mission types).
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