Final Fantasy VI Advance - Ch. 25 - Mobliz
PREVIOUSLY ON FINAL FANTASY VI ADVANCE:
It was a nice peaceful day in the town of Tzen, when all of a sudden...flash, boom, crash! Kefka's Light of Judgement was let loose on the town causing massive damage to the mansion on the north side of town. Luckily, a mysterious figure was holding up the entire house single-handedly. It was Sabin! Why not, right? He's pretty much holding up the whole game, might as well hold up the mansion while he's at it. But he can only do it for six more minutes, so it's up to Celes to save the boy inside. As a weird twist, monsters somehow broke into the mansion it started to collapse. Everything turned out ok, so I got to talking to everyone in town and they keep telling me Mobliz got hit pretty hard. Let's go check it out.
IN THIS CHAPTER:
We walk across the now above-water Serpent Trench and travel to Mobliz. Grinding? What? I'm not grinding, I'm just checking...the area...thoroughly and... OK! OK! Yes, I'm grinding a bit on the way to Mobliz so that at least one character knows 'Bio'. The boss we're facing, 'Humbaba', is weak against poison. And while it's not really long or difficult battle, it goes a bit quicker if you hit him with Bio a couple of times. You want to have Celes use Runic to absorb his stronger magic attacks like Thundara or Thundaga. It's hard to get the right rhythm sometimes though. You don't get any EXP or AP from the fight, so don't worry too much about it.
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