Fire Emblem Engage Playthrough 57: The Caring Princess

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There are three paralogues remaining, and the one that I pick takes place at Forgotten Shrine, a location that is familiar to Celica, and she puts Alear to the test. This one has Summoners that can bring in reinforcements, and they can use the Flame Cannons to try and keep them from getting closer.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

I take on an Emblem paralogue, and this one isn't really that hard, you will want to bring a unit with a high Resistance stat to withstand Celica's Warp Ragnarok. This map is based on Seabound Shrine from Fire Emblem Echoes: Shadows of Valentia, which is a dungeon from that game, and the music for this map is Trial of Echoes, which is a remix of With Mila's Divine Protection from Fire Emblem Echoes: Shadows of Valentia.
This map has Summoners, they can summon reinforcements, and there are three of them, the left Summoner is a High Priest with Elwind, and can summon Swordmasters and Heroes, the middle one is a High Priest with Elfire, and can summon Wyvern Knights and Griffin Knights, and the one on the right is a High Priest with Elthunder, and this one can summon Halberdiers and Snipers. To stop the reinforcements, you have to defeat a Summoner, but they are not easy to approach as they can summon up to four reinforcements, the best way to defeat one of them is to use Astra Storm on one of them, or have some units slowly approach them to take them down.
Whenever any Summoners are defeated, three High Priests will appear on the southern part of the map and they can warp the Phantom Wyrms closer to your units. That is when Celica will start moving, she will use Warp Ragnarok on any units in range, make sure you have a unit with high Resistance to take the hit, as she can warp up to 10 spaces, and as she is a Mystical unit, she deals 20% more damage. She has dialogue when you fight her with Alfred or Céline, as her Emblem Ring was the one given to Firene.
For weapons, Celica has Seraphim and Ragnarok, two powerful spells, and she has Recover, which I have not seen her use to heal allies, she has Holy Stance++, which deals 50% damage to any Corrupted units based on the damage taken, but as this isn't Griss using her Emblem Ring, we don't have to deal with that, and Resonance has Celica deal 3 more damage in exchange for 1 HP if her HP is at 2 or more, and Echo has her attack twice at 50% damage. She doesn't have the best Defense, so using weapons against her is the best way to fight against her.
After completing the paralogue, this increases the maximum Bond Level to 20, and for skills you can pick up from Celica, some of them are upgrades to skills from up to Bond Level 10. Holy Stance has two upgrades, at Bond Level 12, it deals 30% of the damage to Corrupted units if they attack the unit, while the third upgrade at Bond Level 18 deals 50% of the damage back. There are some upgrades to the Magic stat, 4 is at Bond Level 13, and 5 is at Bond Level 19. Tome Precision has upgrades, 4 is at Bond Level 14, and 5 is at Bond Level 17, and Resonance has an upgrade at Bond Level 16, where the unit deals 3 more damage to opponents if their HP is 2 or more, and unit loses 1 HP at the start of combat. Ragnarok is the third weapon from Celica, and this is a very powerful fire tome. For notable skills, Tome Precision isn't that bad to pick up on any of your magic users, Tome Precision 5 requires 2000 SP, and while Resonance can be good for increased damage, it is quite expensive. Holy Stance++ at Bond Level 18 might not be a bad skill to pick up, considering that the last few chapters of the game has you dealing with Corrupted enemies.
There isn't really much else for the rest of the video, as it is mostly activites, exploring the Somniel, and viewing support conversations.







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