Fix "GPU Crashed or D3D Device Removed" error in Unreal Engine 5 (tutorial)
I have compiled together several fixes for that error, see description below.
1. Limit FPS in UE project
1.1. t.MaxFPS 30
2. Increase TDR via regedit
2.1. [ https://docs.unrealengine.com/5.0/en-US/gpu-lightmass-global-illumination-in-unreal-engine/ ]
2.2. [ https://substance3d.adobe.com/documentation/spdoc/gpu-drivers-crash-with-long-computations-tdr-crash-128745489.html ]
3. Remove GPU overclocking
3.1. [ https://old.reddit.com/r/unrealengine/comments/tx87si/ue5_gpu_crashed_or_d3d_device_removed/i3li6uz/ ]
4. Disable MSI Afterburner and RTSS (Riva Tuner)
4.1. [ https://old.reddit.com/r/unrealengine/comments/tx87si/ue5_gpu_crashed_or_d3d_device_removed/i3m4g52/ ]
4.2. [ https://old.reddit.com/r/unrealengine/comments/ugdwj5/getting_gpu_crashed_or_d3d_device_error_on/i73dulf/ ]
5. Try "Studio" drivers from nVidia
5.1. [ https://forums.unrealengine.com/t/gpu-crash-d3d-device-removed-error/514360/32 ]
5.2. [ https://www.nvidia.com/Download/driverResults.aspx/187302/en-us ]
6. Change renderer from DX12 to DX11 or to Vulkan
6.1. Default RHI in project settings
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