Fix: Pivot Point using Unreal
Channel:
Subscribers:
696
Published on ● Video Link: https://www.youtube.com/watch?v=qLbiY4u763s
How to fix your pivot point in Unreal. You can temporarily grab the pivot and move it in Unreal but it goes back to original position after deselecting the brush.
- The way to permanently affect the pivot point is to combine two brushes into a static mesh.
- The last object selected when creating a static mesh will keep its pivot point poistion.
- I show how to create a door and a hinge position using two brushes.
Other Videos By MarkG Game Design
2017-01-02 | DOOM BFG Trap and Introduction |
2016-04-15 | Diablo 3 Halls Of Agony - Enemy Setups, Traps, and Player Path |
2016-03-25 | Level Design 6: Whats Next? |
2016-03-25 | Level Design 5: Investigative IGC |
2016-03-25 | Fix: Static Mesh and Fast Texture UV |
2016-03-24 | Quick Tip: Fade to Black |
2016-03-24 | Quick Tip: KillZ and Death Trigger |
2016-03-23 | Quick Tip: Text Formatting |
2016-03-23 | Quick Tip: Text Render Face Camera |
2016-03-18 | Blueprint 1: Overview and Creating a Bool Variable and Condition |
2016-03-18 | Fix: Pivot Point using Unreal |
2016-03-18 | Fix: Materials On Brush |
2016-03-18 | Level Design - Beautiful Blockmesh |
2016-03-18 | Unreal Audio |
2016-03-13 | Level Design 4 Basic Lighting |
2016-03-12 | Level Design 3 Popcorn Trail Two |
2016-03-12 | Push Block Puzzle |
2016-03-11 | Blueprint: Debugging Common Sense |
2016-02-11 | Unreal: Simple Chase Enemy |
2016-02-07 | Kholat - Open World Horror |
2016-01-31 | Alien Isolation - Survival Horror Level and Mission Design |
Tags:
Unreal
Blueprint
Level Design
Mission Design
Game Theory
Markg Game Design
Combat Design
Cut Scene Design
Academy of Art University
Video Games
Video Game Development