Flycast core improvements - render to texture buffer implemented - THPS2 shadows now work!

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Published on ● Video Link: https://www.youtube.com/watch?v=mTsqzRyFPmA



RetroArch
Game:
RetroArch (2022)
Duration: 4:25
1,480 views
31


Thanks to the efforts by flyinghead, render to texture buffer is now supported, and as a result the shadows in both Tony Hawk's Pro Skater games now work properly on Flycast!

Most regular Dreamcast games would use volume modifiers in order to simulate shadows, but Tony Hawk games are unique in that they store the cast shadow of the player into VRAM for later output. This results in a much more realistic shadow, but the emulator has to support rendering to a texture buffer in order to display it.

So, now the Libretro Flycast core finally does.




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Tags:
Libretro
Render To Texture Buffer
RetroArch
Tony Hawk's Pro Skater 2
Flycast



Other Statistics

RetroArch Statistics For LibRetro

There are 4,376,811 views in 340 videos for RetroArch. The game makes up over 1 day of published video on his channel, or 67.49% of the total watchable video for RetroArch on LibRetro's YouTube channel.