FoEhints: Aztecs Part 2: The Market (mini-game) in Forge of Empires

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FoEhints: Aztecs Part 2: The Market (mini-game) in Forge of Empires

Part 1 of this small video series on the Aztecs has shown the development until the opening of the market in the nearby courtyard. Today it is about explaining this market and giving tips for the mini-game to be found there.

The market is a very important additional source of cultural goods for the Aztecs. In the market, there are daily 3 mini-games, which one should always make in any case. There is no better way to get the goods of the Aztecs.

From the game mechanics, the minigame reminds of Microsoft's Minesweeper. But there you have to avoid mines, here it is all about finding the goods. After a first click into the game field, a tile is revealed. If this tile has no neighbors with the offered good, the neighboring tiles will be uncovered as well. Neighboring tiles without neighbors with the offered goods are also uncovered etc. With a little luck, a single click will uncover a huge area of the game field.

Now you can see tiles with numbers. Each number tells you how many tiles with cultural goods are adjacent to the respective tile. For example, the 2 in the upper left corner means that 2 neighboring tiles must have a cultural good. Since the tile only has 2 neighbors, the decision is very simple.

In the upper right corner, we find again exactly the same constellation. Again we can collect 2 pieces of vegetables.

Such a corner situation with 1s is also clear. That brings us the 5th vegetable.

Also, the bottom right corner is clear and we can collect the two vegetables there without any risk.

The last unambiguous tile is then at the bottom left. The top 3 1-tiles already have a neighbor. So the lower 3 tiles share a single neighbor, who can only be in front of the middle 1-tile.

Now there are 2 attempts left, but we have no idea where the last vegetables might be. Some tiles we can exclude for sure. This leaves 5 possible tiles where the 2 remaining vegetables are hidden. This is now pure gambling. The next click can be a hit, but it can also go wrong. There is no safe solution at this point, no matter how long one would think about it now.

Purely out of gut feeling I take the tile on the right. A rivet. By the way, this was a bad decision, because a click on one of the 4 tiles on the left would have given me at least some information about the last tile. Such mistakes can happen. This is not dramatic. It costs a vegetable in the end. Maybe it is broccoli, then it is not that bad.

Then I click on one of the 4 tiles on the left, also a rivet. So I get only 8 of the 10 possible vegetables this time, unfortunately.

With diamonds, I could now double the yield. But that does not have to be. I could also buy another turn with which I would surely find another vegetable now because due to the knowledge gained so far two fields on the bottom left above and below that 2 must contain a vegetable. But even this safe turn is not worth 10 diamonds to me. It also works completely without diamonds.

(script cut here. Full script below the video)

But you can help the luck with a few brains. It is interesting to recognize certain standard situations. We already had the simplest standard situation: corners. Both this corner with the 2s and the 1s corners are absolutely clear hits. There you can pick up the goods without any risk.

Besides the corners, there are other standard situations that are often encountered. With the combination 1-2-1 or 1-2-2-1, you can immediately click blindly on the respective fields without thinking.

I hope that these little tricks have helped you to get the most out of this little mini-game. Have fun with it!







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Forge of Empires Statistics For FoEhints

Currently, FoEhints has 6,501,881 views for Forge of Empires across 373 videos. This game accounts for over 1 day of watchable video on his channel, roughly 99.07% of Forge of Empires content that FoEhints has uploaded to YouTube.