Freespace 2: Renegade Resurgence - Luring the Enemy
This is the twenty-second mission of the Renegade Resurgence campaign for Freespace 2. I had intended to go into Freespace Blue, but I recently heard the news that TopAce, a prolific mod creator and contributor at Hard Light Productions who created this campaign, has sadly passed away. I'm playing his campaigns in his honor. We occupy the role of a pilot assigned to the 99th Skulls elite squadron. Our mission today is to set the conditions for the Allied invasion of Altair. A renegade cruiser, the RTC Zealot, is guarding the jump node. Under AWACS cover to suppress its communications, we must disable and disarm the cruiser for a Marine transport to board and capture it. Once this is done, the boarding party will use the cruiser's communications system to broadcast a distress signal to renegade forces on the other side of the node. When relief arrives, we will be waiting in the company of the gunship Razor to engage and destroy it. The GTD Obelisk is standing by.
This is Freespace 2 played using the upgraded graphics courtesy of the Freespace Upgrade Project's MediaVPs, on version 4.6.8. Check out the project at http://hard-light.net
Timestamps:
0:00 - Introduction and Memorial
0:13 - Mission Briefing
2:05 - Bomber Setup
2:27 - Mission Start
2:37 - Strike
3:15 - Rearm
3:54 - Strike
4:13 - Rearm
5:00 - Dialogue
7:13 - Strike
9:09 - Dialogue
10:07 - Flying Home?
10:36 - Jump Out
10:46 - Debriefing
11:45 - Outro
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