From Maya To Blender Like A Pro Episode 1 (Basics)
In this series Jordan (a professional Maya user) will learn Blender from a professional Blender user Raul Aparicio (Senior Environment Artist that's worked on AAA games like the God of War series and Jedi The Last Survivor. In this first episode, they dive into the basics of Blender, discussing why they're making the switch, and taking viewers through initial interfacing, useful hotkeys, sculpting, decimation, and other basics of Blender. Raul shares insights from his time at Sony Santa Monica, and both share their perspectives as experienced 3D artists. This video serves as an in-depth tutorial and a sharing of personal experiences to help both new and transitioning users with Blender.
🏆Build your Environment Portfolio at ATMO here: https://atmovfx.com/
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ATMO Tools/Packs: https://atmovfx.com/products
Raul's ATMO Artwork Profile: https://atmovfx.com/artist/278/badboi3d
Discord: https://discord.gg/JvQp8jUKBW
Website: https://atmovfx.com/
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Facebook: https://www.facebook.com/ATMOVFX
Linkedin: https://www.linkedin.com/company/atmo-vfx/?viewAsMember=true
00:00 Introduction and Purpose of the Series
00:21 Live Learning and Interactions
00:45 Transition from Maya to Blender
01:28 Exploring Blender's Interface and Features
04:41 Comparing Blender and Houdini
05:16 Getting Started with Blender
05:21 Understanding Blender's Key Commands
07:41 Exploring Blender's Modeling Tools
14:59 Working with Blender's Modifier Stack
15:46 Creating and Manipulating Objects in Blender
25:08 Using Blender's Array Modifier
31:45 Muting and Modifying Models
32:33 Cutting and Modifying Models
33:24 Committing to High Poly Models
33:36 Isolating Models and Creating Hotkeys
34:26 Creating and Modifying Hotkeys
37:01 Comparing Blender with ZBrush
38:28 Sculpting and Remeshing in Blender
41:10 Creating and Applying Modifiers
48:45 Unwrapping and Decimating Meshes
56:04 Using Add-Ons and Updates
57:58 Final Thoughts and Q&A
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