Fur creation with Ornatrix 3ds max and render in Redshift. Episode 1

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Redshift fur. Episode 1

A tutorial series about the fur creation, as in a preview in 3 parts. In this work I used 3dsmax, Ornatrix, 3DCoat and Redshift.

In this part I will show how:

- set up a workspace for working with Redshift Render
- get the basic form of fur for further work in the second part.

___

More tutorials:

- Ornatrix → http://bit.ly/2klPh7r
- 3dsmax → https://bit.ly/334KlVV
- Redshift → http://bit.ly/2GrWRVB

Video content:

0:01 - Preview of what will be in this lesson.
0:13 - Setting up the workspace
0:34 - Creating a plane, adjusting lighting, basic render settings and applying Ornatrix Preset - FurBall.
1:38 - Assign of Redshift Hair Mtl.
1:51 - I set the fur direction by using the "Surface Comb" modifier.
3:13 - Setting the radius of the hair by using the Change Width parameter.
3:33 - Change the number of hairs in the fur.
3:48 - Clump, Sub-Clump and their settings.
7:50 - Adding Frizz and setting it up.
9:40 - Strand Length modifier and custom length settings.
10:39 - Demonstration of what happened in the first part. Watch the second part here. - https://www.youtube.com/watch?v=u4_anMUY9Gk
10:57 - Forrender Renderfarm
11:07 - Infopartners.
11:10 - The ending and previews of other lessons.


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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.

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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production Music courtesy of Epidemic Sound" www.epidemicsound.com

#redshift #ornatrix #3dsmax




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