Gabriel Koenig - Good Mutation/Bad Mutation: Player Agency in Procedural Generation
This talk is from the 2020 virtual Roguelike Celebration:
https://roguelike.club/event2020.html
Gabriel is passionate about many creative outlets including games, music, visual art and performance. He enjoys experimenting with weirder ideas and looser styles.
Using his game Test Tube Titans as an example, Gabriel explores the concept of inserting procedural generation directly into gameplay mechanics. He discusses how giving players the ability to explore the systems directly lets them better understand their extents and put that knowledge towards succeeding in other areas of the game.
Find him on Twitter: https://twitter.com/ghosttimegames
Test Tube Titans: https://ghosttime.itch.io/test-tube-titans
Jettomero: https://ghosttime.itch.io/jettomero-hotu