Game Design Workflow at stillalive studios - ALEXANDER GRENUS GDDG16

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Published on ● Video Link: https://www.youtube.com/watch?v=N729LfyC8vE



Game:
Son of Nor (2015)
Duration: 10:36
650 views
9


ALEXANDER GRENUS (stillalive studios)
Game Design Workflow at stillalive studios

In this talk Alexander Grenus gives an overview over the game design workflow at stillalive studios. He got involved with game development in 2002. In 2007 he released his first game. Currently he is working for stillalive studios. Together with Julian Mautner he leads a team of 12 people as project manager and designer. In 2015 they released their first game Son of Nor on Steam. Prior to that, he worked on mods and various game projects as artist, producer, level- and game-designer. Besides the game industry he also worked as artist for architecture and product visualization, as editor for CGmag and as AutoCAD designer for medical engineering.

Recording from Gamedev Days Graz 2016: http://gddg.gamedevgraz.at/







Tags:
gamedev
game development
gameart
game
games
development
dev
gamedev graz
gamedevgraz
graz
austria
gamedev days
gamedev day
gamedevdays
gamedev days graz
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gamedevdaysgraz
2016
gddg
gddg16
gddg2016
conference
event
talk
presentation
speaker
august 27.
alexander
grenus
stillalive
studios
gamedesign
workflow



Other Statistics

Son of Nor Statistics For Game Dev Graz

At this time, Game Dev Graz has 650 views for Son of Nor spread across 1 video. His channel published less than an hour of Son of Nor content, less than 0.44% of the total video content that Game Dev Graz has uploaded to YouTube.