Body Presence in VR - Wolfgang Tschauko GDDG17

Channel:
Subscribers:
524
Published on ● Video Link: https://www.youtube.com/watch?v=tVQY5nuizKU



Duration: 16:57
58 views
0


The talk will be about the importance of body similiarity in virtual environments and its impact on immersion. The posibility to customize your playable avatar or to use the actual player of the body should always be considered. A short overview of how the actual body of players have been used in kinect games in the past will be given and how this could be translated to the future of VR. The talks aims to inspire the audience to see the virtual body as more than just a tool to press hotspots but as an interactive shape thats worth exploring. Wolfgang Tschauko studied Media Technology and Design at FH Hagenberg and Interaction Design at FH Joanneum.







Tags:
gamedev
gamedevelopment
vr
virtual reality
gamedevgraz
gamedevdays
gddg17
tschauko
body presence