VR Content Creation - Lorenz Jäger GDDG17

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Published on ● Video Link: https://www.youtube.com/watch?v=AGhBKBqQ-8M



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This talk will present a number of rules and guidelines that you should have in mind when creating immersive VR applications - from the subjects of 3D and 2D objects up to sound, environments and user interfaces. These basic rules will enable you to make the user's experience the most comfortable and comprehensible. Lorenz Jäger is working as a project assistant, researcher and software engineer at the Institute of Computer Graphics and Vision (ICG) at TU Graz. His research interests lie both in Computer Vision as well as Graphics with a focus on real-time applications and games.







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