Game Dev On the Go: iPad tools for 3D Game Art | Érika Casab | NZGDC 2025

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In 2012 I tried Zbrush for the first time. I was so lost and confused that I gave up 3D and chose a career in 2D art. In 2020, the pandemic had me jobless so I gave it a second go testing an iPad sculpting app. I was hooked and my career in 3D reborn. Today I've fully embraced 3D and this app is still relevant in my workflow.

My goal for this talk is to showcase the variety of tools iPads offer for 3D production and how they compare to PC counterparts in price, capability and ux. As well as a live demo of how I incorporate them in my pipeline.




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