Game Programming Patterns part 23.5 - (JavaScript, P5.js) Making the player run

Subscribers:
7,960
Published on ● Video Link: https://www.youtube.com/watch?v=HExtAPiJ5NA



Duration: 1:23:01
59 views
3


Next we have the player run along the track, and even stop at the end! The camera is also now following the player instead of moving on its own.

Links

code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.com
-- Watch live at https://www.twitch.tv/brookzerker




Other Videos By Brooks Builds (brookzerker)


2020-08-20Game Programming Patterns part 24.6 - (Rust, GGEZ) Creating the camera
2020-08-19Game Programming Patterns part 24.5 - (Rust, GGEZ) Building the level
2020-08-18Game Programming Patterns part 24.4 - (Rust, GGEZ) Starting to create the level
2020-08-17Game Programming Patterns part 24.3 - (Rust, GGEZ) Creating the grid
2020-08-16Game Programming Patterns part 24.2 - (Rust, GGEZ) Pulling in Game Data
2020-08-15Game Programming Patterns part 24.1 - (Rust, GGEZ) Setting up GGEZ
2020-08-15Game Programming Patterns part 23.9 - (JavaScript, P5.js) Jumping
2020-08-14Game Programming Patterns part 23.8 - (JavaScript, P5.js) Dying
2020-08-13Game Programming Patterns part 23.7 - (JavaScript, P5.js) Refactoring
2020-08-12Game Programming Patterns part 23.6 - (JavaScript, P5.js) Resetting the game
2020-08-11Game Programming Patterns part 23.5 - (JavaScript, P5.js) Making the player run
2020-08-09Game Programming Patterns part 23.4 - (JavaScript, P5.js) Adding a camera system
2020-08-08Game Programming Patterns part 23.3 - (JavaScript, P5.js) Moving the level
2020-08-07Game Programming Patterns part 23.2 - (JavaScript, P5.js) Dynamically creating the level
2020-08-06Game Programming Patterns part 23.1 - (JavaScript, P5.js) Rebuilding the running game
2020-08-05Game Programming Patterns part 22.4 - (Rust, GGEZ) Spacial Partition
2020-08-04Game Programming Patterns part 22.3 - (Rust, GGEZ) Spatial Partition
2020-08-03Game Programming Patterns part 22.2 - (Rust, GGEZ) Spatial Partition
2020-07-31Game Programming Patterns part 22.1 - (Reading, JavaScript) Spatial Partition
2020-07-31Game Programming Patterns part 21.3 - (Rust, GGEZ) Object Pool
2020-07-30Game Programming Patterns part 21.2 - (Rust, GGEZ) Object Pool



Tags:
twitch
games
gamedev
javascript
p5.js
game programming patterns
camera