Game Programming Patterns part 23.8 - (JavaScript, P5.js) Dying

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We add the ability to die in the game, both from running into the spike and also falling off the level.

Links

code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.com
-- Watch live at https://www.twitch.tv/brookzerker




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Tags:
twitch
games
gamedev
javascript
p5.js
game programming patterns