GDS 2017: Felix Bohatsch - Design, Development and Reception of Old Man's Journey [EN]
Old Man's Journey, our fourth game, was special from its kick-start from Indie Fund to win an Apple Design Award shortly after launch. After 10 years of developing games with small teams, we used all our experience to produce a touching and personal experience for our players. I will share our inspirations, design tools, developing processes as well as PR strategies and numbers.
About speaker
Felix Bohatsch is CEO of the Broken Rules. Indie at his heart, he co-founded Broken Rules right after finishing his studies at Vienna University of Technology and Hogeschool voor de Kunsten, Utrecht. His area of expertise includes game and level design and gameplay programming which he has done on all games of the studio. Additional he has been responsible for ensuring project quality and handling all organizational activity of Broken Rules.
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