
Get more CINEMATIC audio with this SIMPLE TRICK...
Want a simple easy way to get better audio that is more cinematic. Are you a game dev or a film maker? Have you ever heard of a stinger? We discuss the use of stingers in the audio design of Shadow of the Tomb Raider. They can be used to control the tension and the pacing within your film or your video game and fall into the useful almost everywhere part of the audio design toolbox. Keeping these audio design tricks in mind when we design our levels allows us to lay out spaces to better control the players emotions.
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Currently, Game Design with Michael has 995 views for Shadow of the Tomb Raider across 1 video. Less than an hour worth of Shadow of the Tomb Raider videos were uploaded to his channel, making up less than 0.67% of the total overall content on Game Design with Michael's YouTube channel.