Godot Tutorial -- Static and Procedural 3D Meshes

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A tutorial on loading static meshes as well as creating models procedurally.

Text version: http://www.gamefromscratch.com/post/2015/09/25/Godot-Engine-Tutorial-Part-15-Static-and-Programmatic-3D-Meshes.aspx

Series Homepage:
http://www.gamefromscratch.com/page/Godot-Game-Engine-tutorial-series.aspx

PlayList:
https://www.youtube.com/playlist?list=PLS9MbmO_ssyAXRl-_ktrebQBFxjSQt7UX

Patreon:
https://www.patreon.com/gamefromscratch?ty=h

Stay tuned for the next part where we cover importing and animting COLLADA meshes.







Tags:
GameFromScratch
Godot
3D
Engine
Tutorial
Mesh
Model
Blender
Gamedev
3D Computer Graphics
Blender (Software)
Animation