Paradox/Xenko Game Engine Tutorial Part Five: Accessing and Creating Entities and Components in Code
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Published on ● Video Link: https://www.youtube.com/watch?v=nJWBMzphSno
Part of this ongoing series:http://www.gamefromscratch.com/page/Paradox-Game-Engine-Tutorial-Series.aspx
IN this Paradox3D tutorial we look at the link between Paradox Studio and your code, showing how to access and create entities using code. We also show how to create components programmatically.
The text version of this video is available here:http://www.gamefromscratch.com/post/2015/08/24/Paradox-Game-Engine-Tutorial-Part-5-Controlling-Scenes-Programmatically.aspx
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Paradox
Game Engine
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Game Development
Tutorial
C#
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