SFML Tutorial -- Series Overview
This post announces a new SFML tutorial series, and discusses exactly what is going to be covered. Certainly not the most exciting video I've created ;)
It does however give you an idea of what we intend to cover and most importantly, it's here to solicite your feedback... what do you want to see covered?
In a nutshell, the series is going to cover all facets of using SFML, such as configuring, creating windows and gameloops, input, audio, sprites and spritesheets, shaders, etc.
We then will tie everything we just learned together by creating a simple game that also ties in other popular opensource tools and libraries such as Tiled and Box2D.
Again, your feedback is certainly appreciated. For a better idea of what SFML is all about, check out this video:
Or this post:
Will edit shortly to add Table of Contents and Github link. Cheers