SFML Tutorial -- Handling Keyboard Input and Random Numbers

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Published on ● Video Link: https://www.youtube.com/watch?v=k1jIxFWT6yI



Category:
Tutorial
Duration: 34:45
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In this tutorial we look at how to handle keyboard input in SFML, using both polling and event driven approaches. We then look at how you can use random numbers, which technically has nothing to do with SFML but is a topic ever game developer should know. Finally we show a way to record changes in input.

Links of note.

Text version: [Coming Soon]
Thor Library: http://www.bromeon.ch/index.html
GFS Patreon Page:https://www.patreon.com/gamefromscratch?ty=h







Tags:
C++
CPP
SFML
Tutorial
GameFromScratch
GameDev
Input
Keyboard