Godzilla (Commodore 64, 1983) - Godzilla raids again!
In 1983, Godzilla stomped onto the Commodore 64, bringing the King of the Monsters to the home computer world in one of his earliest gaming appearances. There was just one Godzilla game before it, but it was unofficial Godzilla game for Commodore PET (1980).
Though primitive by today’s standards, the game was graphical upgrade over the original (1980) and captured the imagination of fans with its pixelated destruction and retro charm. Gameplay remained essentially the same as players took control of the mighty Godzilla or battled against him, depending on the version, navigating through cities, unleashing chaos, or defending Earth. The graphics were basic, yet the thrill of facing—or becoming—the towering beast kept players hooked. It wasn't just a game; it was a nostalgic kaiju clash.
Godzilla on the Commodore 64 laid the foundation for decades of monster mayhem in gaming. While not as refined or well-known as later titles, it holds a special place in retro history, especially for fans who grew up in the golden age of home computing. Today, it’s a cult classic—a reminder of when pixelated roars and blocky buildings defined monster gaming.