Grizzly Hills in Unreal 4

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Published on ● Video Link: https://www.youtube.com/watch?v=W6q_AMvpga0



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I know I said the last one was gonna be the last, but I found this Grizzly Hills project I started on more than a year ago, touched it up and here it is. As always a little bland without the art style of WoW, but there you go

I am not arguing that this looks better than WoW - the beautiful art style is what makes wow look good, which this obviously lacks. This is simply and only me having fun in Unreal 4 and wanting to share.

I have previously said I planned to release this stuff for VR, which is unfortunately no longer the case. The projects are incredibly poorly optimized and will not be able to run even on a flat display, let alone in VR.

The assets used are not made by me, which is another reason I won’t be releasing the projects in any form.

I hope you enjoyed all these fun recreations! I hope it inspired you to maybe start playing around the engine yourself.

Please check out the creators of these stunning assets!

Assets:
Quixel Megascans
https://megascans.se/

“Conifer Forest Collection” by MAWI United
https://www.unrealengine.com/marketplace/conifer-forest-collection

“Ultra Dynamic Sky” by Everett Gunther
https://www.unrealengine.com/marketplace/ultra-dynamic-sky

”Aurora Borealis” by Mountain Trail
https://www.unrealengine.com/marketplace/aurora-borealis

“Medieval Village” by PolyPixel
https://www.unrealengine.com/marketplace/medieval-village

”River Water Tool with Flow Bouyancy” by James Stone
https://www.unrealengine.com/marketplace/river-water-tool-with-flow-buoyancy

“Medieval Props Pack” by SilverTM
https://www.unrealengine.com/marketplace/medieval-props-pack

“Medieval Props Pack 2” by SilverTM
https://www.unrealengine.com/marketplace/medieval-props-pack-01


Audio:
“Totems of the Grizzlemaw” by Derek Duke, Glenn Stafford & Russell Brower

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