GTA III - Liberator to The Exchange (No Failures) (PS2)
Lol during A Drop in the Ocean. The Donald Love Missions are pure ass in this game, and it doesn't help with the kamikaze (cops) smashing you to obliteration. If it's not that Mission, it's another one in the Donald Love Strand of Missions that pisses me off. It's why I didn't feel like wasting any more time trying to do Sayonara Salvatore to The Exchange and just did up to Plaster Blaster, with this Video finishing the remainder of the Story.
Oh, and I almost died during "Bait." I had 20 Health so I went to go get Health and Armor, then on the final Sentinel to destroy, I didn't lose a single Health Point, go figure. In other words, wasted a couple minutes driving around for literally no reason as I didn't need the Health in the end. With that said, I rather have not risked it and had to redo the entire Run again.
So yeah, just three times saving the game to finish the Story, and that's without practice, too. Think if I cared to practice and how much better it could be lol...
Time for VC. Granted, I don't even KNOW HOW to do VC without going to 100%. I am totally confused what actually unlocks "Keep Your Friends Close..." Every time I did VC since 2002, it was to 100%, but now just to show all ***STORY*** Missions, I am not sure how that unlocks by doing the bare minimum. Not trying to do EXTRA shit that isn't needed. Only the bare minimum (and without OM0 skips) to unlock KYFC... and pass it for the credits to roll. All the same I did with GTA III the past two days. VC should be more of the same, two or three days to finish and then onto SA which is the longest.
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