Guild Wars 2 Heart of Thorns-Mouth of Mordremoth

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Duration: 13:51
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Now THIS a battle I can praise. This is the last event in the Dragon's Stand, the battle with the Mouth of Mordremoth! And he lives up to his name, having time to belittle your efforts and eat too!

This one makes heavy use of the glider and takes place on a series of islands. The higher your gliding mastery, the better. I'm in the process of training stealth gliding. The Mouth will attack an island at random and that's when players can hit it. When the break bar is active it is best to CC it to prevent it from eating the island you're on. If it eats too many islands and gains too much energy you'll fail the event. I've never seen it fail despite being on maps where it was a struggle.

Throughout the battle you'll also be given other opportunities. At certain points a Chopper will crash land allowing players to grab mortars. They then need to find some updrafts and get high enough so they can drop them onto the Mouth. At this same time the rest of the players will be working to stun the Mouth via the break bar so the mortars can be dropped on him.

Also, if you see the huge island-wide AoE it's time to jump or jump off and glide since it's about to smash the island real hard, killing you in two hits easily.

Occasionally the Mouth will also coil around an island and release some of it's champions: Legendary Stavemaster Adryn, Legendary Blademaster Diarmid and Legendary Axemaster Hareth. You've most likely fought them before but they have some more deadly tricks and hurt a lot more. I'm really not sure how folks dodge Diarmid's last attacks there.

As far as this run went..It went amazingly well! Don't ask me how we burned it so fast. This may not have been my personal best but it's the best DS map I've been on so I decided to go with it.

Also, some of the meta events like this really did deserve to well..maybe be integrated a bit more in with the main story. Not required but..This event in particular really does seem to be cannon. This battle is what was distracting Modremoth in the last story instance. It's cool though, you get to see Laranthir again and some familiar faces like Shashoo on the islands.

The design of the Mouth is also pretty cool. Much more interesting than what we see in the final encounter. Some call it adorable but I do not think it means what they think it means. But maybe some folks are into plant dragon monster heads constantly trying to flatten them while insulting them.

That cutscene featuring the Mouth is also really well done too. Surprisingly detailed death animation. A lot of effort went into the making of this event and it shows. Very few bugs here too.

My only real complaint has to be those stinking Legendary Modrem Wyverns! Their green fire attacks often come out of nowhere and just demolish you. It's no fun trying to revive someone just to get downed yourself or landing just in time to get hit by one.

Also, the empty maps problem is really bad. If you really want to experience this event you'll have to look for DS Taxis in the LFG tool most likely. It was satisfying seeing this map do so well though since I was there from the beginning.







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