Guilty Gear Strive - Team of 3 Beta Second Gig

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Published on ● Video Link: https://www.youtube.com/watch?v=oQczaXzQAmo



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0:00 Video Start
1:15 Messing with Skills
4:35 Online Matches

The Team of 3 beta is alive again, this time with Dizzy....and also skill customization! So, I kind of skimmed over things in this video and didn't understand some stuff, so I'll explain it a bit more here.

You can choose between Roles and assign Skills and Equipment. Depending on your Role, some Skills will be better than others, and if you put them down as Equipment instead, you get to have an improved effect. For example, the Vanguard class gets to have the extra jump and air dash from one Skill rather than being able to grant it to others.

Because of that, I think I just wasn't as well-equipped as I thought I was. You'll hear me complain, at length, that my skills take forever to charge up, and I think some of that has to do with not picking the proper Skills as my Equipment and using the wrong Role. That being said though...I'll still maintain my stance that battles are over with WAY too fast in this mode, to the point that assists and Skills aren't even off of cooldown.

Again, this is a neat mode...and oddly enough it has better matchmaking than the main game (maybe they can bring that over so you don't have to rely on the lobbies anymore?) but the damage is too explosive to really ENJOY any of it, on top of it being so chaotic. It has merits and with the full release I might tinker with it a bit more, especially since I know a bit more about how Skills and such work now but uh....I'll probably just stick to normal fights.

There's other things I have planned to record sometime in the near future but we'll see if anything else comes along that might get higher priority. For now though, thanks for watching!







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