Half-L.A.I.F. 2 - Chapter 10 - Anticitizen One
Half-Life 2 - Looking around is forbidden
My attempt at playing through the entire HL2 series without ever looking around using the mouse or whatever input methods you could think of.
This is a segmented run, not aiming for speed, but merely to get through. Each video starts where the last one left off. If you see any weird cuts, it's because of Source's save stutter. Similarly, some graphical errors occur due to reloading saves.
Playlist: https://www.youtube.com/playlist?list=PL3VOvhaRTDJMAqMJv_WqdudGi8WH0IPNw
1:30 c17_03
2:30 c17_04, save deletion, grenade jump
4:00 c17_05
9:07 c17_06a
13:14 c17_06b
18:48 c17_07, save deletion
27:30 c17_08
28:48 Cheating the physics door
Logo by 9joao6
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The biggest challenge in this chapter was the combat, and this will most likely continue with the next chapter.
Note that this is my least favorite chapter in the game, due to how disorienting it is later on.
Navigating through the first levels is, on the other hand, trivial.
The first save deletion is required to get past a door we encounter later on.
And the grenade jump is required as we can't remove or otherwise circumvent the metal panels on the ground.
We let our allies take care of most of the combat whenever possible, as most angles here didn't allow for ideal combat.
A lot of vents need to be entered and exited, but luckily we stocked up on enough explosive weapons to make this possible.
The second time save deleting seems unnecessary at first, but is required due to a look trigger which blows open the door to where you first meet Alyx.
Due to the tight field of view required for this condition, we need a better angle to make it possible at all.
Close to the entrance of the sewers, we encounter a physics puzzle: a double locked door which you would need to open from a room on the side.
Luckily, Source physics are buggy enough that we can skip that and instead unlock it from the outside.
There was no other solution to this problem, as no angle would be feasible to remove the metal bar from inside the room. (Same goes for prop clipping solutions.)
Finally, the battle in the large warehouse. After multiple attempts, I found it helpful to bring health to the top, to make survival easier.
It probably wasn't a requirement, but that's how I ended up succeeding.
Other Videos By Red Mser
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At present, Red Mser has 6,912 views spread across 23 videos for Half-Life 2, with the game making up 6 hours of published video on his channel. This is 50.59% of the total watchable video for Half-Life 2 on Red Mser's YouTube channel.